Help Database / RANGED ADVANCE "RANGED COMBAT" RANGEDCOMBAT QUIVER REFILL MISSILE

RANGED ADVANCE "RANGED COMBAT" RANGEDCOMBAT QUIVER REFILL MISSILE

Normally combat is fought up close and personal at melee distance. You can
also fight combat from a distance if you are using a missile weapon (such as a
bow or crossbow) or using ranged spells (like fireball or zap).

Typing RANGED will set you to try to initiate combat from a ranged combat 
distance and certain FORMATIONS will allowed you to attack from the back of the
group.

If you are fighting someone who is ranged (you will see &0aranged&-- after their 
name within the [] brackets) and do not have a missile weapon, then you can use 
the ADVANCE command to advance upon your foe. Note: advance will only
close distance to the target after combat is initiated. Certain skills will 
allow you to close ranged distance to initiate combat.

If you're using a missile weapon (like a bow), you'll need to wear a missile 
container (like a quiver). Missile weapons dictate the speed of firing and 
missile containers dictate how much damage is delivered. To REFILL a missile
container, visit the Fletcher above the Archer shop in Central Midgaard. To
wield a missile weapon you need ranks in ranged weapons.

Classes that can rank in ranged weapons: 
	Fighter: Fighter, Barbarian, Dreadlord, Paladin, Ranger, Valkyrie
	Rogue: Rogue, Assassin, Bard, Demoniac
	Priest: Druid
	Mage:
	Monastic: Monastic, Monk, Samurai

Races that get ranks in ranged weapons: Centaur, Elf, Half-Elf, and Halfling

Skills and spells that defeat or protect ranged: Blur, Charge, Circle,
	Evade, Flying Dragon Kick, Kyudo, Quickdraw, Snapshot, Room Toss, & Tumble.

See Also: FORMATIONS, TARGET, DAMAGE, "ITEM TYPES", LASTKILLS