&0B1. Cheating&07
Don't Cheat. Violation of the rules, and exploitation of any bugs that
are found, especially rampant cheating, will decrease the value of the
mud. The social atmosphere will suffer as cheating causes constant
problems for gods and mortals alike. In addition, excessive rule breaking
will result in harsher penalties for those who are a problem, which will
carry over to those who simply made a mistake. Punishment for cheating may
result in the removal of your characters.
In general, you will receive a warning the first time you are caught
cheating. The second violation will result in exile, freeze, or mute as
the situation warrants. The third violation will result in account
deletion and / or site banning.
Punishment for cheating is subject to administrative decision. It could be
less or more severe depending on circumstances.
&0B2. Multiplaying&07
One player with multiple simultaneous connections to the mud is called
multi-playing. It is typically used when one player wants to play more
than one character on Kallisti at the same time.
Multi-playing is cheating.
The use of Botting to control another person's character, even when they
are logged in, is considered multi-playing. Both people involved will be
punished.
Players CAN have more than one simultaneous connection for eq and gold
exchanges. This must be done in a player house or a clan hall. Characters
in ANY other room will be considered to be cheating.
Kallisti's admin staff is allowed two simultaneous connections: one for
their mortal, and one for their administrative character. This is only to
assist in administrative duties. The administrative character needs to
be wizinvis if their mortal is logged on, unless actively helping someone.
&0B3. Botting&07
Kallisti's nature as a text-based online game makes it prone to software
packages that allow you to automate the actions and responses of your
character. This is refered to as botting.
Botting can be a very powerful tool, which helps you play the game. In
fact, due to the amount of information involved when working in larger
groups, botting can be the only thing that keeps you and your gaming
group alive.
Unfortunately, it's possible to use advanced Botting techniques to
completely automate a character's actions and responses in the game. The
result is a character that can play the mud without needing a player. This
is bad. We want you to enjoy playing the game - not your computer. Please,
never leave your computer playing the game unattended. Small breaks for a
few minutes is ok, but we'll have to delete your account if it becomes clear
that you are trying to advance your character by letting your computer play
the game for you.
&0B4. Bug Reporting&07
Please report defects or difficulties, as in a system or design, by using
the BUG command or contacting an Immortal directly.
Game bugs are unintentional. Taking advantage of them is cheating.
Reporting them is very much appreciated and helps the game operate as
designed. At the owner's discretion, there can be a reward given for
reporting a bug. Making the mud stable and bug-free should be a goal of
everyone, players and Implementors.
Bugs that allow one to directly kill a non-outlaw/PK players, or bugs that
crash the mud are very serious. Taking advantage of bugs of this nature
will typically result in account deletion.
&0B5. Harrassment&07
Harassment: To irritate or torment persistently. Synonyms: harass, harry,
hound, badger, pester, plague. Source: Dictionary.com
Do not harass, abuse, insult, or spam people over public or private
channels. Do not make triggers that use the public channels.
Profanity on any public channel outside of Rude is frowned upon.
Administration has final say in conduct over public channels, and if we
warn you that you have crossed the line [or are coming close], please
listen to us.
Slips and moments of anger/frustration will not be considered hanging
offenses, but please try to moderate yourself. Racial, ethnic, religous,
sexual preference slurs will not be tolerated anywhere, even on the Rude
channel.
Report harassment to an Immortal or use the REQUEST channel.
&0B6. Player Killing [PK]&07
Player Kill [PK] is the term used when one player's character is used to
kill another player's character. Some players see this as an opportunity
for fun and challenge. In this spirit, PK is allowed on the mud, but there
are specific guidelines that must be followed.
Entering a designated PK area, going OUTLOAW, joining a Hostile clan, or
becoming a Player Thief are several ways to participate. PK can occur in
any area when both participants are Outlaw or one participant is a
Player Thief.
It is possible to summon unwilling victims into the lair of an aggressive
mob that automatically attacks and kills them. Protection against this form
of attack exists in the form of the SETSUMMON command. If a player gets
your character killed using this approach, we encourage you to reconfigure
your SETSUMMON options to more restrictive settings.
You can only attack other characters up to 3 levels below your level and up
to 4 levels above your level in a PK area.
&0B7. Player Thieving [PT]&07
Player Thieving [PT] is the act of stealing from other player characters in
the game. It is allowed. Your chance of success varies depending upon your
character's skills, abilities, and class.
While you may be able to steal something worthwhile, you should know the
chance of success is low, and the risks involved are very high. A failed
attempt at stealing results in a 'pthief' flag, which opens you to attack
from other players. If you steal successfully, keep quiet about it, or your
flag will be set manually.
You must be at least level 15 to steal from other players. Player Thief
status is removed when another player kills your character. Death traps
or monsters killing you do not remove the flag.
Anyone can attack a Player Thief, but you'll only receive credit for the
kill if the thief is within 15 levels.
&0B8. Player Outlaw&07
Outlaw players can attack other outlaw players. Being killed while outlaw
will not result in the loss of stats, eq, or experience, although unlike
the arena, equipment may get damaged during normal course of combat. You
will lose a set amount of gold based on your level when killed by another
player. Outlaws get a bonus of 2% on all experience they earn. Outlaws can
also cast spells in designated peace rooms.
You can not go outlaw until you attain level 20. Outlaw status is removed
when another player kills your character.
Outlaws can attack other up to 10 levels above or below their own level.
There is no honor in this mud's outlaw system - you can be ambushed
anywhere, at any time.
&0B Rules continued on page 2. See HELP RULES2 to continue&07