OVERWORLD WILDERNESS "GUMMTON OUTPOST"
A vast wilderness exists as a separate continent accessible only by ship. You can expect great peril in the wilderness but also rewards not found anywhere else - such as random encounters with nasty creatures (around a similar level to you or your group), unique "end game" puzzles to find and solve, new races to unlock, unique gear, new skills, new levels beyond 100 and more. Gummton Outpost is a small town where you'll arrive and book passage back to Midgaard. It's the safest part of the wilderness and the farther you venture from that little outpost, the more dangerous things will get. At the Outpost, there's a material trader "Trader Jeigh's" as well as a wild animal collector "Duke Damien" that you can sell to. The Wilderness is HARDCORE but fortunately, there's a Ranger Lezalas that will retrieve your corpse (for a modest fee). There's also a small Church providing a prayer room and recall waypoint. The wilderness is displayed as an ascii graphical display map that can be toggled. The radius of view is determined by time of day and weather conditions. Use the SURVEY command to get a larger display at the cost of stamina. The ORIENTEERING skill can help find your way and for BLIND MODE players, there is a text description of the ascii output in cardinal directions. The symbols used: &02. &07Field &0e~ &07Shallow Water &03. &07Desert &06~ &07Deep Water &02* &07Forest &04~ &07Underwater &03- &07Trail &03~ &07Beach &02( &07Hills &0ax &07Jungle &03^ &07Mountain &0f_ &07Snow &0f^ &07Peak &02- &07Swamp &07. &07Air &03= &07Bridge &08+ &07City &07o &07Inside Directions from Temple of Midgaard: 3s2e1s; book a passage to "Gummton Outpost" See Also: MINIMAP, LEVEE, ORIENTEERING, HARDCORE, BUILDING2