News / 5.3.97

Height and weight, recalculated

5.3.97 · October 25, 2026

 - Height and weight, recalculated: both were stored in a single
   byte, so anything over 255 wrapped around -- a giant could weigh less
   than a minotaur.  They now hold real values, and every character is
   given a fresh height and weight for their race the first time they log
   in.  You'll see a message with your new numbers.
 - Top ten lists by class: top10 <list> <class> shows that class's
   top ten, e.g. top10 topmobkillers ranger.  Every list now ranks
   every character, not just the twenty names it used to keep.
   (Suggested by Melvaks.)
 - Battou Jutsu can be turned off: toggle battou switches it on
   and off, and combat lists it with your other auto-skills.  It
   stays on unless you turn it off.  (Suggested by Kelemvor.)
 - Everyone sees rage end: when a raging fighter collapses or calms
   down, the room now sees it too.  (Suggested by Cidolfus.)
 - Statflex: statflex str (or int, wis, dex, con, luck) shows off
   a stat, with an emote that fits how good it is.
 - Hero points add up: the hero points the game used for the
   experience cap and the death penalty could lag behind the number
   heropoints showed you.  They are now always the same number.
 - Toss your opponent: toss <name> mid-fight could read the name
   as a direction and refuse.  (Reported by Ermoke.)
 - Poison can be cured: after its first tick, poison forgot how
   strong it was and cure poison couldn't remove it.
   (Reported by Sanla.)
 - SoulMight stops shouting at shopkeepers: it no longer prints
   "cannot be attacked" for every shopkeeper in the room.
   (Reported by Chyron.)
 - Godhammer fixes: a godhammered weapon saved by a link loss,
   autosave or reboot came back with its original proc instead of none.
   And removing a bought proc at the questsmith left the weapon unable
   to take godhammer.  (Reported by Hojo and Kelemvor.)
 - High damroll holds: above 500 damroll, swapping gear could
   quietly knock points off for good.  It no longer does.
 - A crash fixed: a family of crashes involving a character with
   no name or account loaded is closed off.