DEFEND
Type: protection Area of Effect: 1 target - can be ranged
Class: Dreadlord, Paladin, Samurai
This skill can be used to protect the weak by unselfishly putting yourself
at risk to save others. During combat you will automatically try to place
yourself in the way of oncoming blows that would otherwise harm or kill your
comrades.
This skill costs 5 movement for every incoming attack blocked. You must be in
defensive combat mode and you must be grouped with the person you want to
defend. To stop defending someone type 'defend nobody'.
Paladins can't defend the evil, necromancers, demoniacs, dreadlords, or mobs.
Dreadlords can't defend the good, paladins, or mobs.
You can defend anyone lower level than you or up to rank * 3 levels higher than
you (though this caps at level 75, so if you can defend a level 75 target then
you can defend any level)..
Higher skill ranks afford benefits as follows:
Rank 4: Can defend while mounted.
Rank 5: Can defend against missile attacks.
Rank 6: Can defend mounted people.
Usage: defend <player>
<or>
defend nobody (to cancel defending)
See Also: SKILLS, TARGET, "SKILL RANKS", PRACTICES, LEARN
RESCUE, "COMBAT STYLE", TANK