DEXTERITY
This is a measure of how agile and quick someone is. It affects you in the following ways: values over 28 improve stamina regen rates, each point awards a small number of stamina points, improves the number of items you can carry, improves your reflex saving throws, improves attack speed, improves dodge, parry, block, and shield use, and other defensive skills, improves chance to stand up while bashed, improves ability to advance on ranged targets, improves ability to stay away from advancing targets while ranged, AC effects from Dexterity: -2 AC for each point of dex below 5 +2 AC for each point of dex above 5 until 15 +1 AC for each point of dex above 15 Hitroll effects from Dexterity: +1 hitroll for every 4 points of dex Dexterity also affects a variety of skills, as well as your ability to negate or avoid them. See Also: AC, SCORE, STATS, COMBAT, ROGUE