DISARM
Type: combat Area of Effect: 1 target - touch
Class: Fighter, Barbarian, Dreadlord, Paladin, Ranger, Valkyrie
Rogue, Assassin, Bard, Demoniac
Monastic, Monk, Samurai
During combat a player can skillfully remove their opponent's weapon from
their grasp. If the victim is lower level then the weapon has a chance to
fall to the ground, otherwise it will end up in the victim's inventory after
being disarmed. It is difficult for a non-monk to disarm an opponent when
not wielding a weapon, and monks have an easier time disarming opponents
in general. Also, your strength and dexterity, along with the opponent's,
are both factored. Being in a defensive stance can make it much more
difficult to be disarmed.
Higher ranks greatly improve the chances of being able to disarm a strong
opponent.
Rank 3: you can disarm 2 handed weapons
Rank 4: you can disarm held weapons
Rank 5: reduced delay on failure
Usage: disarm <target>
See Also: SKILLS, TARGET, "SKILL RANKS", PRACTICES, LEARN