CLOSE OPEN LOCK UNLOCK DOORS CONTAINERS
These are the commands to manipulate exits (i.e. doors, grates, etc.) and
containers (i.e. bins, bags, sacks, etc). Some things require a key to unlock
them. Bins in your house should be lockable by the house owner without a key.
HINT: If you are in a room with two doors and you want to open a specific
door you can type "open 2.door" (to open the second door) or "open door east"
(to open the door that leads east).
Want to see secret exits? You need to be an elf, half elf, drow, assassin,
bard, demoniac, or have practiced awareness.
Usage: <open/close/lock/unlock> <portal> <direction>
<open/close/lock/unlock> <container>
See Also: LOOK, ENTER, PICK, KNOCK, BARGE, PASSWALL, BINS, EMPTY, FILL
FOUNTAIN, PUT, GET, SORT