PASSWALL
Type: enchantment Area of Effect: door
Class: Necromancer, Druid Pre-Req: Druid requires commune
By phasing your form out of the material world temporarily, This spell lets
you walk through certain portals (doors, etc.) without opening them.
At spell rank 3, you can pass through some doors that can't be magically
unlocked.
Usage: passwall <direction>
See Also: SPELLS, CASTING, "SPELL ALIASES", TARGET, "SPELL RANKS", LEARN
DOORS, KNOCK, BARGE, PICK, DOWN