HAMSTRING
Type: combat Area of Effect: 1 target - touch Damage: <level>+<rank>*3+<level>/2 Class: Assassin Delay: 3 rounds This skill will cause 1d<level> + <level> damage to your foe but will permanently prevent them from fleeing. Requires a slashing or piercing weapon (also special 'biting' type weapons also work). Undead, mineral, ethereal, insect, dragon, construct, water, plant, air, or mounted targets can't be hamstringed Rank 5: can be done mounted See Also: SKILLS, TARGET, "SKILL RANKS", PRACTICES, LEARN, FLEE