KICK

Type: combat                        Area of Effect: 1 target - touch
Damage: (<level>*0.5 + rank*3)d2 + Str/3
Delay: 2 rounds (monks have a chance based on DEX for only 1 round delay)
Class: Fighter, Barbarian, Dreadlord, Paladin, Ranger, Valkyrie
       Rogue, Assassin, Bard, Demoniac
       Monastic, Monk, Samurai

Stretch those hammies before combat and get ready to kick it hard!

You must type in the target of a kick to initiate combat, but once
you're fighting, just typing kick will hit your current fight victim.
(Pro tip: Continuing to specify a target with kick or any combat starting ability
could mean that you start a fight with a new mob of the same name who wandered in,
when you didn't mean to.)

At rank 9+, this skill can also bash your opponent.

Usage: kick <target>

See Also: SKILLS, TARGET, "SKILL RANKS", PRACTICES, LEARN
          SPINKICK, "FLYING DRAGON KICK"