LURE
Type: combat Area of Effect: 1 target - can be ranged Class: Assassin, Bard, Demoniac, Ranger, Valkyrie Delay: 1-3 rounds In combat, this lets a rogue divert a mob's attention so that the mob will start fighting them. It can also be used to lure a mob out of a room. The target needs to be able to see you to be lured and undead have no attention to be lured. Your percent of success is based on the wisdom of the target and your intelligence with a reduction for being distracted while fighting. Rank 2: you can lure while ranged Higher Intelligence helps. Higher ranks allow you to lure higher level foes. Usage: lure <mob> See Also: SKILLS, TARGET, "SKILL RANKS", PRACTICES, LEARN