LURE

Type: combat                        Area of Effect: 1 target - can be ranged
Class: Assassin, Bard, Demoniac, Ranger, Valkyrie
Delay: 1-3 rounds

In combat, this lets a rogue divert a mob's attention so that the mob will
start fighting them.  It can also be used to lure a mob out of a room. The
target needs to be able to see you to be lured and undead have no attention
to be lured. Your percent of success is based on the wisdom of the target
and your intelligence with a reduction for being distracted while fighting.

Rank 2: you can lure while ranged

Higher Intelligence helps.  Higher ranks allow you to lure higher level foes.

Usage: lure <mob>

See Also: SKILLS, TARGET, "SKILL RANKS", PRACTICES, LEARN