"SAVING THROWS" "SAVE VERSUS" "SAVE VS" PHYSICAL REFLEX MENTAL
Saving throws are measures of player's resistance to special types of attacks like poison, magic, etc. When identifying an item, a positive value to a saving throw is beneficial and a negative is bad. There are three types of Saves: Physical - abiilty to resist something with your Constitution Reflex - ability to avoid something with your Dexterity Mental - ability to resist something with your Wisdom Save all gives a bonus to all three typs of saves. Increasing your relevant ability scores (and Luck) will improve your saves. You can see your saving throws on the DEFENSE command. See Also: IDENTIFY, SAVE, DEFENSE, CASTING