RESCUE
Type: combat Area of Effect: 1 target in group - touch
Delay: 1 round if failed.
Class: Fighter, Barbarian, Dreadlord, Paladin, Valkyrie
Monastic, Monk, Samurai
A rescue is an attempt to make a monster hit you instead of the person being
rescued. You can only rescue a player from one monster for each attempt. This
is very useful when playing in groups.
When you rescue a fellow group member, you will swap formation positions with
your target.
Rank 3: You can rescue while mounted
Rank 5: You can rescue a mounted target and delay is less
Usage: rescue <target>
See Also: SKILLS, TARGET, "SKILL RANKS", PRACTICES, LEARN