Help Database / TRAPS "SET TRAPS" "FIND TRAPS"

TRAPS "SET TRAPS" "FIND TRAPS"

Class Find Traps: Assassin, Bard, Demoniac, Ranger
Class Set Traps: Assassin, Ranger       Pre-Req: Find traps

Once you learn the skill "set traps" you will be able to create traps to
defeat your victims.  Some traps cause great damage and have nasty side
effects.  The skill "find traps" functions automatically and will allow you to
avoid traps you encounter.

To create a trap you must have the correct supplies.  There is rumored to be a
black market for such wares above the thieves guild though similar shops may
exist elsewhere in the realms.

To set a trap use the TRAP command followed by the name of the trap you want
to set.  The trap tool necessary should be in your inventory. Most traps that
you set will only damage NPCs, Outlaws, and Player Thieves.

The types of traps are:
 Alarm - Signals when something enters the room
 Caltrop - Does damage to the first person entering the room
 Snare - Does minor damage and delays the first person entering
 PoisonDart - A tiny dart hits the victim causing poison in some cases
 Net - A large net covers everyone in the room causing a delay to everyone
 Gas - Noxious fumes explode causing damage to everyone
 Snakes - Venomous snakes strike out at everyone in the room
 Acid - Acid vials explode coating everyone in the room
 SpikePit - The victim falls into a concealed pit covered with spikes
 Cavein - In tunnels causes massive damage to everyone in the room

The damage a trap inflicts is based on the level of the person who set the
trap.  Level d 1 for caltrops up to level d 10 and higher for some of the high
level hazards.

Usage: trap <trap type>
       finding traps is automatic

See Also: SKILLS, "SKILL RANKS", PRACTICES, LOOK