TUMBLE
Type: combat Area of Effect: self Class: Assassin, Bard, Monk Delay: 2 rounds Tumble is used to avoid ranged attacks as well as enhance one's ability to dodge ordinary combat blows. Also, you receive +1 AC for each rank of tumble plus a 3% bonus to your total AC when standing. If you catch on fire, get caught in an acid spray, or get sprayed with holy water, drop to the ground and tumble to put it out quicklike. Failure will cause 2d20 damage to the user. Rank 4: Chance to immediately recover from knockdown effects (higher at rank 5) Usage: tumble See Also: SKILLS, TARGET, "SKILL RANKS", PRACTICES, LEARN