CURSE

Type: enchantment                   Area of Effect: item/target - can be ranged
Damage: -
Save: vs spell for no effect        Duration: 24 hours (permanent on items)
Class: Necromancer Demoniac

If cast on a player or mob, their hitroll and damroll are reduced, their
luck is reduced and their reflex save versus worsened.  This is an aggressive
spell.  If you are cursed then you will be unable to recite scrolls.  It also
reduces their magic resistance (makes them more vulnerable to magic damage).

Curse also makes it a little harder to use skills or spells and a little
harder for you to avoid being hit by skills performed against you.

If cast on a container, thieves will not be able to steal it.

If cast on a weapon, it will lose one side of the die each time the weapon is
cursed. IE. Xd6 becomes Xd5, another casting becomes Xd4, etc.  The lowest it
can go is Xd1. This change is usually temporary.

Usage: cursespell <victim/item>

See Also: SPELLS, CASTING, "SPELL ALIASES", RESISTANCES, TARGET, "SPELL RANKS"
          LEARN, HITROLL, LUCK, DICE, "CHROMATIC ORB", "WILD MAGIC BURST"
          "DEATH FOG", COUNTERSPELL, CURE