HARM

Type: combat                        Area of Effect: 1 target - touch
Damage: 5+<rank>*(<level>/2)        Type: Divine
Save: vs spell for 2/3 damage       Duration: -
Class: Priest, Druid, Prophet, Templar

This spell only affects living creatures (not ones made of water, heat or
mineral based, undead, etc.).

Usage: harm <victim>

See Also: SPELLS, CASTING, "SPELL ALIASES", RESISTANCES, TARGET, "SPELL RANKS"
          LEARN, VULNERABILITY, HEAL