ICESTORM
Type: combat Area of Effect: room
Damage: <level>d5 + <level> Type: Cold, Water, Pound
Save: vs spell for 2/3 damage Duration: -
Class: Wizard
Does double damage against heat based creatures and no effect against cold
based creatures. You have a chance of breaking equipment.
Usage: istorm
See Also: SPELLS, CASTING, "SPELL ALIASES", RESISTANCES, TARGET, "SPELL RANKS"
LEARN, VULNERABILITY, ICESHIELD