Type: buff Area of Effect: self
Save: - Duration: 15 + <rank>*2
Class: Necromancer Pre-Req: Control undead
This spell allows a necromancer to assume an undead form to gain special
powers and abilities. The necromancer doesn't fully become the undead
creature, instead having properties of his own natural race and the target
undead creature.
Here's a list of known undead forms and the effects:
&02Rank Creature Effects
&0B---- -------- -------&07
1 Skeleton +Damroll, resist piercing dmg, vulnerable to bludgeon dmg,
increased attack speed
2 Phantom Increased Ac, -2 Strength, Fly
3 Spectre Increased Strength, Magic Resistance, +Damroll, +AC, +Hp,
-2 size, +attack speed, -Hitroll (at low ranks)
4 Ghoul Undead Bite, +Constitution, +Strength, +AC, +Size, +Hp
5 Wight Undead Bite, +Damroll, +Hitroll, +Attackspeed, +Dexterity,
+Constitution
6 Lich Increased Magic Resist, +Damroll, +attack speed, +Constitution
+Wisdom, +Detect Invis, +mana regen, more undead followers with
Control and Animated dead
Note: All forms allow the Necromancer to breathe water, sense hidden life, resist
necrotic damage, resist healing, and become vulnerable to divine damage
&0B--------------------------------------------------------------------------------
&--
To return to your natural form use "normal" as the creature name.
Usage: mortify <creature>
mortify normal
See Also: SPELLS, CASTING, "SPELL ALIASES", RESISTANCES, "SPELL RANKS", LEARN
VULNERABIILTY, HR, ATTACK, STATS, FLY, HMS