SPINKICK
Type: combat Area of Effect: room - touch Damage: (<level>*0.5+<rank>*3)d2 + str/3 Class: Monk Pre-Req: Kick Delay: 2 rounds With this skill the monk is able to leap into the air and do a spinning kick that hits 1 plus rank foes in the room. The monk cannot be wielding a weapon to use this skill and it will delay the monk by 2 rounds. Failure will cause the monk to fall to the ground and a retake of the whole fight scene will commence. Usage: spinkick See Also: SKILLS, TARGET, "SKILL RANKS", PRACTICES, LEARN, KICK, "FLYING DRAGON KICK"