Help Database / PROPHETS POOFETS

PROPHETS POOFETS

Prime Requisite: Wisdom
Alignment: Good

While the Templar is the most common representative of the gods among the
people of Kallisti, occasionally one will stumble across a fervent priest who
not only speaks for their diety, but with them as well. These prophets are the
upper echelon of the faiths and are in direct communion with their god. This
grants them powers and skills beyond that of a normal templar, including the
power to move about at will. 

Prophets can't wield any slash, pierce, or hacking weapons unless they are a
dwarf or deurgar. They can't wear armor made from mithril, adamantium, 
orichalcum, silver, precious metal, chain metal, or other metal. They also 
can't wear any items of type treasure, or made from diamond, chain metal, 
mithril, silver, orichalcum, adamantium, precious metal, or gem unless they 
are a holy symbol. They can't wear any anti-good equipment.

Trolls and Troglodytes - Prophets they do not make.

Guild: Directions to The Holy Room from the Temple of Midgaard: s w 2n

See Also: CLASSES, PRIEST, PRACTICE, GUILD, SKILLS, SPELLS, RECLASS, REROLL
          "HOLY SYMBOL"