Classes of Kallisti

Every adventurer starts in one of five base classes. Those first ten levels are a proving ground — enough to learn how a superclass handles, not somewhere to settle. At level 10 you specialize, and that is the character you actually play. Twenty paths in all.

Fighter

Base class

Master of weapons, warfare and tactics — the broadest martial road, and the one every other warrior branches from.

Rogue

Base class

Scourge to some, hero to others. Lives off the toil of others through lockpicking, theft, disguise and feigned death.

Priest

Base class

The faithful of the realm: healing, divine protection, and the removal of what ails the party.

Mage

Base class

Worshipped and feared in equal measure, channelling the arcane from spellbooks they cannot cast without.

Monastic

Base class

Warriors of the martial arts, forgoing most armour and weapons for what the body alone can do.